add shaders for bars, remove waterfall

This commit is contained in:
2026-06-04 14:25:51 +02:00
parent 0d125993a5
commit 16efeb2fde
9 changed files with 499 additions and 157 deletions
+12 -6
View File
@@ -5,7 +5,7 @@ set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED ON) set(CMAKE_CXX_STANDARD_REQUIRED ON)
# ── Find Qt6 ───────────────────────────────────────────────────────────────── # ── Find Qt6 ─────────────────────────────────────────────────────────────────
find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia) find_package(Qt6 REQUIRED COMPONENTS Widgets Multimedia OpenGL OpenGLWidgets)
# ── Find FFmpeg via pkg-config ─────────────────────────────────────────────── # ── Find FFmpeg via pkg-config ───────────────────────────────────────────────
find_package(PkgConfig REQUIRED) find_package(PkgConfig REQUIRED)
@@ -16,10 +16,11 @@ pkg_check_modules(FFMPEG REQUIRED IMPORTED_TARGET
libswresample libswresample
) )
# Auto-generate MOC files from Q_OBJECT headers # Auto-generate MOC, and now also RCC for resource files
set(CMAKE_AUTOMOC ON) set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
# ── Sources (all located in src/ relative to this file) ────────────────────── # ── Sources ──────────────────────────────────────────────────────────────────
set(SOURCES set(SOURCES
src/main.cpp src/main.cpp
src/MetadataReader.cpp src/MetadataReader.cpp
@@ -28,6 +29,7 @@ set(SOURCES
src/MusicLibrary.cpp src/MusicLibrary.cpp
src/CoverArtWidget.cpp src/CoverArtWidget.cpp
src/SpectrogramWidget.cpp src/SpectrogramWidget.cpp
src/GradientDialog.cpp
src/EqualizerWidget.cpp src/EqualizerWidget.cpp
src/TrackDelegate.cpp src/TrackDelegate.cpp
src/PlaylistModel.cpp src/PlaylistModel.cpp
@@ -42,22 +44,26 @@ set(HEADERS
src/MusicLibrary.h src/MusicLibrary.h
src/CoverArtWidget.h src/CoverArtWidget.h
src/SpectrogramWidget.h src/SpectrogramWidget.h
src/GradientDialog.h
src/EqualizerWidget.h src/EqualizerWidget.h
src/TrackDelegate.h src/TrackDelegate.h
src/PlaylistModel.h src/PlaylistModel.h
src/MainWindow.h src/MainWindow.h
) )
add_executable(SubWave ${SOURCES} ${HEADERS}) set(RESOURCES src/shaders.qrc)
add_executable(SubWave ${SOURCES} ${HEADERS} ${RESOURCES})
# ── Link libraries ───────────────────────────────────────────────────────────
target_link_libraries(SubWave PRIVATE target_link_libraries(SubWave PRIVATE
Qt6::Widgets Qt6::Widgets
Qt6::Multimedia Qt6::Multimedia
Qt6::OpenGL
Qt6::OpenGLWidgets
PkgConfig::FFMPEG PkgConfig::FFMPEG
) )
# ── (Optional) Copy FFmpeg shared libs next to the binary on Windows ───────── # ── Copy FFmpeg shared libs next to the binary on Windows ────────────────────
if(WIN32) if(WIN32)
add_custom_command(TARGET SubWave POST_BUILD add_custom_command(TARGET SubWave POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_if_different COMMAND ${CMAKE_COMMAND} -E copy_if_different
+88
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@@ -0,0 +1,88 @@
#include "GradientDialog.h"
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QPushButton>
#include <QColorDialog>
#include <QLabel>
#include <QPainter>
#include <QPixmap>
GradientDialog::GradientDialog(const QVector<QColor> &stops,
QWidget *parent)
: QDialog(parent), m_stops(stops)
{
setWindowTitle("Bar Colour Gradient");
setMinimumSize(420, 180);
auto *mainLay = new QVBoxLayout(this);
// Preview
m_preview = new QLabel;
m_preview->setFixedHeight(40);
m_preview->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
mainLay->addWidget(m_preview);
// Colour stop buttons
auto *btnLay = new QHBoxLayout;
QStringList labels = { "Low", "Mid", "High", "Peak" };
for (int i = 0; i < m_stops.size(); ++i) {
auto *btn = new QPushButton(labels.value(i, QString::number(i)));
btn->setFixedSize(70, 30);
connect(btn, &QPushButton::clicked, this, [this, i]{ onStopClicked(i); });
btnLay->addWidget(btn);
m_buttons.append(btn);
}
mainLay->addLayout(btnLay);
// Action buttons
auto *dialogBtns = new QHBoxLayout;
auto *resetBtn = new QPushButton("Reset to Default");
connect(resetBtn, &QPushButton::clicked, this, &GradientDialog::onResetToDefault);
dialogBtns->addWidget(resetBtn);
dialogBtns->addStretch();
auto *ok = new QPushButton("Apply");
connect(ok, &QPushButton::clicked, this, &QDialog::accept);
dialogBtns->addWidget(ok);
mainLay->addLayout(dialogBtns);
updatePreview();
}
void GradientDialog::onStopClicked(int index)
{
QColor c = QColorDialog::getColor(m_stops[index], this,
QString("Choose %1 colour").arg(index));
if (c.isValid()) {
m_stops[index] = c;
updatePreview();
}
}
void GradientDialog::onResetToDefault()
{
m_stops = {
QColor("#078D70"), // Low
QColor("#26CEAA"), // Mid
QColor("#98E8C1"), // High
QColor("#FFFFFF") // Peak
};
updatePreview();
}
void GradientDialog::updatePreview()
{
QPixmap pix(m_preview->size());
if (pix.width() == 0) pix = QPixmap(400, 40); // fallback size
pix.fill(Qt::transparent);
QPainter p(&pix);
QLinearGradient grad(0, 0, pix.width(), 0);
for (int i = 0; i < m_stops.size(); ++i) {
qreal pos = (m_stops.size() == 1) ? 0.5
: qreal(i) / (m_stops.size() - 1);
grad.setColorAt(pos, m_stops[i]);
}
p.setBrush(grad);
p.drawRect(pix.rect());
p.end();
m_preview->setPixmap(pix);
}
+31
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@@ -0,0 +1,31 @@
#ifndef GRADIENTDIALOG_H
#define GRADIENTDIALOG_H
#include <QDialog>
#include <QColor>
#include <QVector>
class QPushButton;
class QLabel;
class GradientDialog : public QDialog
{
Q_OBJECT
public:
explicit GradientDialog(const QVector<QColor> &stops,
QWidget *parent = nullptr);
QVector<QColor> stops() const { return m_stops; }
private slots:
void onStopClicked(int index);
void onResetToDefault();
private:
QVector<QColor> m_stops;
QVector<QPushButton*> m_buttons;
QLabel *m_preview;
void updatePreview();
};
#endif
+255 -129
View File
@@ -1,166 +1,292 @@
#include "SpectrogramWidget.h" #include "SpectrogramWidget.h"
#include <QPainter> #include "GradientDialog.h"
#include <algorithm> #include <QSurfaceFormat>
#include <QFile>
#include <QMouseEvent>
#include <QColorDialog>
#include <QJsonDocument>
#include <QJsonArray>
#include <QJsonObject>
#include <QDir>
#include <QStandardPaths>
#include <cmath> #include <cmath>
#include <cstring>
SpectrogramWidget::SpectrogramWidget(QWidget *parent)
: QOpenGLWidget(parent)
{
setAttribute(Qt::WA_OpaquePaintEvent);
QSurfaceFormat fmt;
fmt.setVersion(3, 3);
fmt.setProfile(QSurfaceFormat::CoreProfile);
fmt.setSwapInterval(1);
fmt.setSwapBehavior(QSurfaceFormat::DoubleBuffer);
setFormat(fmt);
SpectrogramWidget::SpectrogramWidget(QWidget *parent) : QWidget(parent) {
setMinimumSize(400, 200); setMinimumSize(400, 200);
setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding); setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
buildHeatmap();
m_renderTimer.setInterval(16); m_barHeights .resize(BAR_COUNT);
connect(&m_renderTimer, &QTimer::timeout, this, [this]{ m_barPeaksVec.resize(BAR_COUNT);
bool updated = false;
QVector<float> mag; loadBarColors();
{
QMutexLocker lk(&m_queueMtx);
while (!m_fftQueue.isEmpty()) {
mag = m_fftQueue.dequeue();
updated = true;
}
}
if (updated) {
m_currentMag = mag;
scrollWaterfall();
update();
}
});
m_renderTimer.start();
} }
void SpectrogramWidget::receiveFft(const QVector<float> &mag) { SpectrogramWidget::~SpectrogramWidget()
{
makeCurrent();
glDeleteTextures(1, &m_heatmapTex);
glDeleteVertexArrays(1, &m_vaoBars);
doneCurrent();
}
void SpectrogramWidget::receiveFft(const QVector<float> &mag)
{
QMutexLocker lk(&m_queueMtx); QMutexLocker lk(&m_queueMtx);
if (m_fftQueue.size() < 16) m_fftQueue.enqueue(mag); while (m_fftQueue.size() >= 4)
} m_fftQueue.dequeue();
m_fftQueue.enqueue(mag);
void SpectrogramWidget::reset() {
m_currentMag.fill(0.f, 2048);
m_barSmoothed.fill(0.f, BAR_COUNT);
m_barPeak.fill(0.f, BAR_COUNT);
m_peakTimer.fill(0, BAR_COUNT);
m_waterfall = QImage{};
update(); update();
} }
void SpectrogramWidget::paintEvent(QPaintEvent *) { void SpectrogramWidget::reset()
QPainter p(this); {
int w = width(), h = height(); {
if (w < 8 || h < 8) return; QMutexLocker lk(&m_queueMtx);
int wfH = h / 2; m_fftQueue.clear();
int barH = h - wfH; }
if (!m_waterfall.isNull()) m_currentMag .fill(0.f);
p.drawImage(0, 0, m_waterfall); m_barSmoothed.fill(0.f);
p.setPen(QColor(100,100,100)); m_barPeak .fill(0.f);
p.drawLine(0, wfH-1, w, wfH-1); m_peakTimer .fill(0);
drawSpectrum(p, 0, wfH, w, barH); update();
} }
void SpectrogramWidget::resizeEvent(QResizeEvent *) { void SpectrogramWidget::initializeGL()
m_waterfall = QImage{}; {
initializeOpenGLFunctions();
initShaders();
buildHeatmapTexture();
glGenVertexArrays(1, &m_vaoBars);
glDisable(GL_BLEND);
} }
void SpectrogramWidget::buildHeatmap() { void SpectrogramWidget::initShaders()
struct Stop { int r,g,b; }; {
Stop stops[] = {{0,0,0},{0,0,180},{0,255,255},{255,255,0},{255,0,0}}; auto load = [](const QString &path) -> QByteArray {
int nSegs = 4; QFile f(path);
if (!f.open(QIODevice::ReadOnly | QIODevice::Text)) {
qWarning() << "Cannot open shader:" << path;
return {};
}
return f.readAll();
};
if (!m_barsProg.addShaderFromSourceCode(QOpenGLShader::Vertex, load(":/shaders/bars.vert")))
qWarning() << "Bars vert error:" << m_barsProg.log();
if (!m_barsProg.addShaderFromSourceCode(QOpenGLShader::Fragment, load(":/shaders/bars.frag")))
qWarning() << "Bars frag error:" << m_barsProg.log();
if (!m_barsProg.link())
qWarning() << "Bars link error:" << m_barsProg.log();
m_uBarHeights = m_barsProg.uniformLocation("barHeights");
m_uBarPeaks = m_barsProg.uniformLocation("barPeaks");
m_uBarCount = m_barsProg.uniformLocation("barCount");
m_uBarWidth = m_barsProg.uniformLocation("barWidth");
m_uGap = m_barsProg.uniformLocation("gap");
m_uBottomY = m_barsProg.uniformLocation("bottomY");
m_uTopClip = m_barsProg.uniformLocation("topClip");
m_uHeatmap = m_barsProg.uniformLocation("heatmap");
}
void SpectrogramWidget::buildHeatmapTexture()
{
updateHeatmapTexture(); // use current m_stops
}
void SpectrogramWidget::updateHeatmapTexture()
{
if (m_heatmapTex) {
glDeleteTextures(1, &m_heatmapTex);
m_heatmapTex = 0;
}
if (m_stops.size() < 2)
m_stops = { QColor(0,0,0), QColor(255,255,255) };
const int nSegs = m_stops.size() - 1;
auto lerp = [](int x, int y, float f) {
return std::clamp(int(x + (y - x) * f), 0, 255);
};
for (int i = 0; i < 256; i++) { for (int i = 0; i < 256; i++) {
float t = float(i)/255.f * nSegs; float t = float(i) / 255.f * nSegs;
int seg = std::min(int(t), nSegs-1); int seg = std::min(int(t), nSegs - 1);
float f = t - seg; float f = t - seg;
auto a = stops[seg], b = stops[seg+1]; QColor a = m_stops[seg], b = m_stops[seg+1];
auto lerp = [](int x, int y, float f){ return std::clamp(int(x+(y-x)*f),0,255); }; m_heatmap[i] = qRgb(lerp(a.red(), b.red(), f),
m_heatmap[i] = qRgb(lerp(a.r,b.r,f), lerp(a.g,b.g,f), lerp(a.b,b.b,f)); lerp(a.green(), b.green(), f),
lerp(a.blue(), b.blue(), f));
} }
}
void SpectrogramWidget::ensureWaterfall(int w, int wfH) { glGenTextures(1, &m_heatmapTex);
if (m_waterfall.width() == w && m_waterfall.height() == wfH) return; glBindTexture(GL_TEXTURE_1D, m_heatmapTex);
QImage fresh(w, std::max(1,wfH), QImage::Format_RGB32); std::vector<GLubyte> td(256 * 3);
fresh.fill(Qt::black); for (int i = 0; i < 256; i++) {
if (!m_waterfall.isNull()) td[3*i+0] = quint8(qRed (m_heatmap[i]));
QPainter(&fresh).drawImage(0,0,m_waterfall); td[3*i+1] = quint8(qGreen(m_heatmap[i]));
m_waterfall = std::move(fresh); td[3*i+2] = quint8(qBlue (m_heatmap[i]));
}
void SpectrogramWidget::scrollWaterfall() {
int w = width(), h = height();
int wfH = h / 2;
if (w < 2 || wfH < 2) return;
ensureWaterfall(w, wfH);
memmove(m_waterfall.bits(),
m_waterfall.bits() + m_waterfall.bytesPerLine(),
static_cast<size_t>((wfH-1) * m_waterfall.bytesPerLine()));
computeBars();
int fftLen = m_currentMag.size();
double logMin = std::log10(20.0), logMax = std::log10(22050.0);
QRgb *row = reinterpret_cast<QRgb*>(
m_waterfall.bits() + (wfH-1)*m_waterfall.bytesPerLine());
for (int px = 0; px < w; px++) {
double freq = std::pow(10.0, logMin + (logMax-logMin)*px/w);
int bin = std::min(fftLen-1, int(freq/22050.0*fftLen));
int binL = std::max(0, bin-1), binR = std::min(fftLen-1, bin+1);
float mag = 0.f;
for (int k=binL; k<=binR; k++) mag += m_currentMag[k];
mag /= (binR-binL+1);
float db = mag>0 ? 20.f*std::log10(mag) : DB_MIN;
float val = std::clamp((db-DB_MIN)/(DB_MAX-DB_MIN), 0.f, 1.f);
row[px] = m_heatmap[int(val*255)];
} }
glTexImage1D(GL_TEXTURE_1D, 0, GL_RGB, 256, 0,
GL_RGB, GL_UNSIGNED_BYTE, td.data());
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
glTexParameteri(GL_TEXTURE_1D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
} }
void SpectrogramWidget::computeBars() { void SpectrogramWidget::setStops(const QVector<QColor> &stops)
int fftLen = m_currentMag.size(); {
double logMin = std::log10(20.0), logMax = std::log10(22050.0); if (stops.size() < 2) return;
m_stops = stops;
makeCurrent();
updateHeatmapTexture();
doneCurrent();
update();
saveBarColors();
}
void SpectrogramWidget::loadBarColors()
{
QString configDir = QStandardPaths::writableLocation(QStandardPaths::HomeLocation) + "/.subwave";
QDir().mkpath(configDir);
QString path = configDir + "/barcolors.json";
QFile f(path);
if (!f.open(QIODevice::ReadOnly))
return;
QJsonDocument doc = QJsonDocument::fromJson(f.readAll());
f.close();
if (!doc.isArray())
return;
QJsonArray arr = doc.array();
QVector<QColor> loaded;
for (const auto &v : arr) {
QJsonObject obj = v.toObject();
int r = obj["r"].toInt(0);
int g = obj["g"].toInt(0);
int b = obj["b"].toInt(0);
loaded.append(QColor(r, g, b));
}
if (loaded.size() >= 2)
m_stops = loaded;
}
void SpectrogramWidget::saveBarColors()
{
QString configDir = QStandardPaths::writableLocation(QStandardPaths::HomeLocation) + "/.subwave";
QDir().mkpath(configDir);
QString path = configDir + "/barcolors.json";
QFile f(path);
if (!f.open(QIODevice::WriteOnly))
return;
QJsonArray arr;
for (const QColor &c : m_stops) {
QJsonObject obj;
obj["r"] = c.red();
obj["g"] = c.green();
obj["b"] = c.blue();
arr.append(obj);
}
QJsonDocument doc(arr);
f.write(doc.toJson());
f.close();
}
void SpectrogramWidget::mousePressEvent(QMouseEvent *e)
{
if (e->button() == Qt::LeftButton) {
GradientDialog dlg(m_stops, this);
if (dlg.exec() == QDialog::Accepted) {
setStops(dlg.stops());
}
}
QOpenGLWidget::mousePressEvent(e);
}
void SpectrogramWidget::computeBars()
{
const int fftLen = m_currentMag.size();
const double logMin = std::log10(20.0), logMax = std::log10(22050.0);
QVector<float> bars(BAR_COUNT, 0.f); QVector<float> bars(BAR_COUNT, 0.f);
for (int b = 0; b < BAR_COUNT; b++) { for (int b = 0; b < BAR_COUNT; b++) {
double f1 = std::pow(10.0, logMin+(logMax-logMin)* b /BAR_COUNT); double f1 = std::pow(10.0, logMin + (logMax-logMin)* b /BAR_COUNT);
double f2 = std::pow(10.0, logMin+(logMax-logMin)*(b+1)/BAR_COUNT); double f2 = std::pow(10.0, logMin + (logMax-logMin)*(b+1)/BAR_COUNT);
int bin1 = std::max(0, std::min(fftLen-1, int(f1/22050.0*fftLen))); int bin1 = std::clamp(int(f1/22050.0*fftLen), 0, fftLen-1);
int bin2 = std::max(bin1, std::min(fftLen-1, int(f2/22050.0*fftLen))); int bin2 = std::clamp(int(f2/22050.0*fftLen), bin1, fftLen-1);
float sum = 0.f; int cnt = 0; float sum = 0.f; int cnt = 0;
for (int k=bin1; k<=bin2; k++) { sum+=m_currentMag[k]; cnt++; } for (int k = bin1; k <= bin2; k++) { sum += m_currentMag[k]; cnt++; }
bars[b] = cnt>0 ? sum/cnt : 0.f; bars[b] = cnt > 0 ? sum/cnt : 0.f;
} }
for (int b=0; b<BAR_COUNT; b++) { for (int b = 0; b < BAR_COUNT; b++) {
float db = bars[b]>0 ? 20.f*std::log10(bars[b]) : DB_MIN; float db = bars[b] > 0 ? 20.f*std::log10(bars[b]) : DB_MIN;
bars[b] = std::clamp((db-DB_MIN)/(DB_MAX-DB_MIN), 0.f, 1.f); bars[b] = std::clamp((db - DB_MIN) / (DB_MAX - DB_MIN), 0.f, 1.f);
} }
for (int b=0; b<BAR_COUNT; b++) { for (int b = 0; b < BAR_COUNT; b++) {
m_barSmoothed[b] = m_barSmoothed[b]*0.65f + bars[b]*0.35f; m_barSmoothed[b] = m_barSmoothed[b]*0.65f + bars[b]*0.35f;
if (m_barSmoothed[b] > m_barPeak[b]) { if (m_barSmoothed[b] >= m_barPeak[b]) {
m_barPeak[b] = m_barSmoothed[b]; m_peakTimer[b] = 25; m_barPeak[b] = m_barSmoothed[b];
m_peakTimer[b] = 25;
} else if (m_peakTimer[b] > 0) { } else if (m_peakTimer[b] > 0) {
m_peakTimer[b]--; m_peakTimer[b]--;
} else { } else {
m_barPeak[b] = std::max(0.f, m_barPeak[b]-0.006f); m_barPeak[b] = std::max(0.f, m_barPeak[b] - 0.006f);
} }
m_barHeights [b] = m_barSmoothed[b];
m_barPeaksVec[b] = m_barPeak[b];
} }
} }
void SpectrogramWidget::drawSpectrum(QPainter &p, int x, int y, int w, int h) { void SpectrogramWidget::paintGL()
int barW = std::max(1, w/BAR_COUNT); {
int gap = std::max(1, barW/5); {
for (int i=0; i<BAR_COUNT; i++) { QMutexLocker lk(&m_queueMtx);
float val = m_barSmoothed[i]; while (!m_fftQueue.isEmpty())
int bx = x + i*barW; m_currentMag = m_fftQueue.dequeue();
int bh = int(val*(h-12));
int ci = int(val*255);
p.fillRect(bx+gap/2, y+h-12-bh, barW-gap, bh, QColor::fromRgb(m_heatmap[ci]));
if (m_barPeak[i] > 0.01f) {
int ph = int(m_barPeak[i]*(h-12));
p.fillRect(bx+gap/2, y+h-12-ph-1, barW-gap, 2, Qt::white);
}
} }
p.setPen(palette().windowText().color());
QFont f = p.font(); f.setPointSizeF(7); p.setFont(f); computeBars();
const char *lbls[] = {"32","125","500","2k","8k","16k"};
float freqs[]= {32,125,500,2000,8000,16000}; QColor bg = palette().color(QPalette::Window);
double logMin=std::log10(20.0), logMax=std::log10(22050.0); glClearColor(bg.redF(), bg.greenF(), bg.blueF(), 1.0f);
for (int i=0; i<6; i++) { glClear(GL_COLOR_BUFFER_BIT);
double nx = (std::log10(freqs[i])-logMin)/(logMax-logMin)*w;
p.drawText(x+int(nx), y+h-1, lbls[i]); if (m_barsProg.isLinked()) {
const float barWidth = 2.0f / BAR_COUNT;
const float gap = barWidth * 0.2f;
const float drawWidth = barWidth - gap;
m_barsProg.bind();
glUniform1fv(m_uBarHeights, BAR_COUNT, m_barHeights .constData());
glUniform1fv(m_uBarPeaks, BAR_COUNT, m_barPeaksVec.constData());
glUniform1i (m_uBarCount, BAR_COUNT);
glUniform1f (m_uBarWidth, drawWidth);
glUniform1f (m_uGap, gap);
glUniform1f (m_uBottomY, -1.0f);
glUniform1f (m_uTopClip, 1.0f);
glActiveTexture(GL_TEXTURE0);
glBindTexture(GL_TEXTURE_1D, m_heatmapTex);
glUniform1i(m_uHeatmap, 0);
glBindVertexArray(m_vaoBars);
glDrawArraysInstanced(GL_TRIANGLES, 0, 6, BAR_COUNT);
glBindVertexArray(0);
m_barsProg.release();
} }
update();
} }
+52 -22
View File
@@ -1,38 +1,68 @@
#pragma once #pragma once
#include <QWidget> #include <QOpenGLWidget>
#include <QTimer> #include <QOpenGLFunctions_3_3_Core>
#include <QOpenGLShaderProgram>
#include <QMutex> #include <QMutex>
#include <QQueue> #include <QQueue>
#include <QImage>
#include <array> #include <array>
#include <QColor>
#include <QVector>
class SpectrogramWidget : public QWidget { class SpectrogramWidget : public QOpenGLWidget, protected QOpenGLFunctions_3_3_Core
{
Q_OBJECT Q_OBJECT
static constexpr int BAR_COUNT = 96; static constexpr int BAR_COUNT = 96;
static constexpr float DB_MIN = -80.f, DB_MAX = 0.f; static constexpr float DB_MIN = -80.f, DB_MAX = 0.f;
public: public:
explicit SpectrogramWidget(QWidget *parent = nullptr); explicit SpectrogramWidget(QWidget *parent = nullptr);
~SpectrogramWidget();
public slots: public slots:
void receiveFft(const QVector<float> &mag); void receiveFft(const QVector<float> &mag);
void reset(); void reset();
protected:
void paintEvent(QPaintEvent *) override;
void resizeEvent(QResizeEvent *) override;
private:
void buildHeatmap();
void ensureWaterfall(int w, int wfH);
void scrollWaterfall();
void computeBars();
void drawSpectrum(QPainter &p, int x, int y, int w, int h);
QTimer m_renderTimer; protected:
QMutex m_queueMtx; void initializeGL() override;
QQueue<QVector<float>> m_fftQueue; void paintGL() override;
QVector<float> m_currentMag = QVector<float>(2048, 0.f); void mousePressEvent(QMouseEvent *e) override;
QVector<float> m_barSmoothed = QVector<float>(BAR_COUNT, 0.f);
QVector<float> m_barPeak = QVector<float>(BAR_COUNT, 0.f); private:
QVector<int> m_peakTimer = QVector<int>(BAR_COUNT, 0); void initShaders();
QImage m_waterfall; void buildHeatmapTexture();
std::array<QRgb,256> m_heatmap {}; void updateHeatmapTexture();
void setStops(const QVector<QColor> &stops);
void loadBarColors();
void saveBarColors();
void computeBars();
QMutex m_queueMtx;
QQueue<QVector<float>> m_fftQueue;
QVector<float> m_currentMag = QVector<float>(2048, 0.f);
QVector<float> m_barSmoothed = QVector<float>(BAR_COUNT, 0.f);
QVector<float> m_barPeak = QVector<float>(BAR_COUNT, 0.f);
QVector<int> m_peakTimer = QVector<int> (BAR_COUNT, 0);
QVector<float> m_barHeights;
QVector<float> m_barPeaksVec;
QVector<QColor> m_stops = { QColor("#078D70"),
QColor("#26CEAA"),
QColor("#98E8C1"),
QColor("#FFFFFF") };
std::array<QRgb, 256> m_heatmap{};
QOpenGLShaderProgram m_barsProg;
GLuint m_heatmapTex = 0;
GLuint m_vaoBars = 0;
int m_uBarHeights = -1;
int m_uBarPeaks = -1;
int m_uBarCount = -1;
int m_uBarWidth = -1;
int m_uGap = -1;
int m_uBottomY = -1;
int m_uTopClip = -1;
int m_uHeatmap = -1;
}; };
+5
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@@ -1,4 +1,6 @@
#include <QApplication> #include <QApplication>
#include <QResource>
#include <QDebug>
#include "MainWindow.h" #include "MainWindow.h"
int main(int argc, char *argv[]) int main(int argc, char *argv[])
@@ -7,7 +9,10 @@ int main(int argc, char *argv[])
app.setApplicationName("SubWave"); app.setApplicationName("SubWave");
app.setOrganizationName("SubWave"); app.setOrganizationName("SubWave");
qDebug() << QResource(":/shaders/bars.vert").isValid();
MainWindow w; MainWindow w;
w.show(); w.show();
return app.exec(); return app.exec();
} }
+6
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@@ -0,0 +1,6 @@
<RCC>
<qresource prefix="/">
<file>shaders/bars.vert</file>
<file>shaders/bars.frag</file>
</qresource>
</RCC>
+12
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@@ -0,0 +1,12 @@
#version 330 core
in float vVal;
out vec4 fragColor;
uniform sampler1D heatmap;
void main()
{
vec3 col = texture(heatmap, vVal).rgb;
fragColor = vec4(col, 1.0);
}
+38
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@@ -0,0 +1,38 @@
#version 330 core
uniform float barHeights[96];
uniform int barCount;
uniform float barWidth;
uniform float gap;
uniform float bottomY;
uniform float topClip;
out float vVal;
void main()
{
int bar = gl_InstanceID;
int vertex = gl_VertexID;
float h = barHeights[bar];
float xLeft = -1.0 + float(bar) * (barWidth + gap);
float xRight = xLeft + barWidth;
float regionH = topClip - bottomY;
float yTop = bottomY + h * regionH;
vec2 corners[6];
corners[0] = vec2(xLeft, bottomY);
corners[1] = vec2(xRight, bottomY);
corners[2] = vec2(xRight, yTop);
corners[3] = vec2(xLeft, bottomY);
corners[4] = vec2(xRight, yTop);
corners[5] = vec2(xLeft, yTop);
vec2 pos = corners[vertex];
vVal = (pos.y - bottomY) / regionH;
gl_Position = vec4(pos, 0.0, 1.0);
}