create own namespace for ffmpeg components
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@@ -6,7 +6,7 @@ struct AVCodecParameters;
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struct AVPacket;
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struct AVFrame;
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namespace engine {
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namespace engine::ffmpeg {
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class CodecContext {
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public:
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@@ -35,4 +35,4 @@ private:
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std::unique_ptr<AVCodecContext, Deleter> m_ctx;
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};
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} // namespace engine
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} // namespace engine::ffmpeg
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