initial
This commit is contained in:
113
.gitignore
vendored
Normal file
113
.gitignore
vendored
Normal file
@@ -0,0 +1,113 @@
|
||||
# User-specific stuff
|
||||
.idea/
|
||||
|
||||
*.iml
|
||||
*.ipr
|
||||
*.iws
|
||||
|
||||
# IntelliJ
|
||||
out/
|
||||
|
||||
# Compiled class file
|
||||
*.class
|
||||
|
||||
# Log file
|
||||
*.log
|
||||
|
||||
# BlueJ files
|
||||
*.ctxt
|
||||
|
||||
# Package Files #
|
||||
*.jar
|
||||
*.war
|
||||
*.nar
|
||||
*.ear
|
||||
*.zip
|
||||
*.tar.gz
|
||||
*.rar
|
||||
|
||||
# virtual machine crash logs, see http://www.java.com/en/download/help/error_hotspot.xml
|
||||
hs_err_pid*
|
||||
|
||||
*~
|
||||
|
||||
# temporary files which can be created if a process still has a handle open of a deleted file
|
||||
.fuse_hidden*
|
||||
|
||||
# KDE directory preferences
|
||||
.directory
|
||||
|
||||
# Linux trash folder which might appear on any partition or disk
|
||||
.Trash-*
|
||||
|
||||
# .nfs files are created when an open file is removed but is still being accessed
|
||||
.nfs*
|
||||
|
||||
# General
|
||||
.DS_Store
|
||||
.AppleDouble
|
||||
.LSOverride
|
||||
|
||||
# Icon must end with two \r
|
||||
Icon
|
||||
|
||||
# Thumbnails
|
||||
._*
|
||||
|
||||
# Files that might appear in the root of a volume
|
||||
.DocumentRevisions-V100
|
||||
.fseventsd
|
||||
.Spotlight-V100
|
||||
.TemporaryItems
|
||||
.Trashes
|
||||
.VolumeIcon.icns
|
||||
.com.apple.timemachine.donotpresent
|
||||
|
||||
# Directories potentially created on remote AFP share
|
||||
.AppleDB
|
||||
.AppleDesktop
|
||||
Network Trash Folder
|
||||
Temporary Items
|
||||
.apdisk
|
||||
|
||||
# Windows thumbnail cache files
|
||||
Thumbs.db
|
||||
Thumbs.db:encryptable
|
||||
ehthumbs.db
|
||||
ehthumbs_vista.db
|
||||
|
||||
# Dump file
|
||||
*.stackdump
|
||||
|
||||
# Folder config file
|
||||
[Dd]esktop.ini
|
||||
|
||||
# Recycle Bin used on file shares
|
||||
$RECYCLE.BIN/
|
||||
|
||||
# Windows Installer files
|
||||
*.cab
|
||||
*.msi
|
||||
*.msix
|
||||
*.msm
|
||||
*.msp
|
||||
|
||||
# Windows shortcuts
|
||||
*.lnk
|
||||
|
||||
target/
|
||||
|
||||
pom.xml.tag
|
||||
pom.xml.releaseBackup
|
||||
pom.xml.versionsBackup
|
||||
pom.xml.next
|
||||
|
||||
release.properties
|
||||
dependency-reduced-pom.xml
|
||||
buildNumber.properties
|
||||
.mvn/timing.properties
|
||||
.mvn/wrapper/maven-wrapper.jar
|
||||
.flattened-pom.xml
|
||||
|
||||
# Common working directory
|
||||
run/
|
||||
68
pom.xml
Normal file
68
pom.xml
Normal file
@@ -0,0 +1,68 @@
|
||||
<?xml version="1.0" encoding="UTF-8"?>
|
||||
<project xmlns="http://maven.apache.org/POM/4.0.0"
|
||||
xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"
|
||||
xsi:schemaLocation="http://maven.apache.org/POM/4.0.0 http://maven.apache.org/xsd/maven-4.0.0.xsd">
|
||||
<modelVersion>4.0.0</modelVersion>
|
||||
|
||||
<groupId>org.rattatwinko</groupId>
|
||||
<artifactId>mace</artifactId>
|
||||
<version>1.0</version>
|
||||
<packaging>jar</packaging>
|
||||
|
||||
<name>mace</name>
|
||||
|
||||
<properties>
|
||||
<java.version>21</java.version>
|
||||
<project.build.sourceEncoding>UTF-8</project.build.sourceEncoding>
|
||||
</properties>
|
||||
|
||||
<build>
|
||||
<defaultGoal>clean package</defaultGoal>
|
||||
<plugins>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-compiler-plugin</artifactId>
|
||||
<version>3.13.0</version>
|
||||
<configuration>
|
||||
<source>${java.version}</source>
|
||||
<target>${java.version}</target>
|
||||
</configuration>
|
||||
</plugin>
|
||||
<plugin>
|
||||
<groupId>org.apache.maven.plugins</groupId>
|
||||
<artifactId>maven-shade-plugin</artifactId>
|
||||
<version>3.5.3</version>
|
||||
<executions>
|
||||
<execution>
|
||||
<phase>package</phase>
|
||||
<goals>
|
||||
<goal>shade</goal>
|
||||
</goals>
|
||||
</execution>
|
||||
</executions>
|
||||
</plugin>
|
||||
</plugins>
|
||||
<resources>
|
||||
<resource>
|
||||
<directory>src/main/resources</directory>
|
||||
<filtering>true</filtering>
|
||||
</resource>
|
||||
</resources>
|
||||
</build>
|
||||
|
||||
<repositories>
|
||||
<repository>
|
||||
<id>papermc-repo</id>
|
||||
<url>https://repo.papermc.io/repository/maven-public/</url>
|
||||
</repository>
|
||||
</repositories>
|
||||
|
||||
<dependencies>
|
||||
<dependency>
|
||||
<groupId>io.papermc.paper</groupId>
|
||||
<artifactId>paper-api</artifactId>
|
||||
<version>1.21.8-R0.1-SNAPSHOT</version>
|
||||
<scope>provided</scope>
|
||||
</dependency>
|
||||
</dependencies>
|
||||
</project>
|
||||
118
src/main/java/org/rattatwinko/mace/BossBarManager.java
Normal file
118
src/main/java/org/rattatwinko/mace/BossBarManager.java
Normal file
@@ -0,0 +1,118 @@
|
||||
// src/main/java/org.rattatwinko.mace/BossBarManager.java
|
||||
// © rattatwinko 2025
|
||||
|
||||
package org.rattatwinko.mace;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.boss.BarColor;
|
||||
import org.bukkit.boss.BarStyle;
|
||||
import org.bukkit.boss.BossBar;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class BossBarManager {
|
||||
|
||||
private final Map<UUID, BossBar> playerBossBars = new HashMap<>();
|
||||
private final Map<UUID, BukkitRunnable> activeTasks = new HashMap<>();
|
||||
|
||||
public void startCooldown(Player player) {
|
||||
UUID playerId = player.getUniqueId();
|
||||
|
||||
// Remove existing boss bar and task if present
|
||||
removeBossBar(player);
|
||||
|
||||
// Create new boss bar
|
||||
BossBar bossBar = Bukkit.createBossBar(
|
||||
"§c§lOne-Shot Cooldown: §e60s",
|
||||
BarColor.RED,
|
||||
BarStyle.SEGMENTED_20
|
||||
);
|
||||
|
||||
bossBar.addPlayer(player);
|
||||
bossBar.setProgress(1.0);
|
||||
playerBossBars.put(playerId, bossBar);
|
||||
|
||||
// Create countdown task
|
||||
BukkitRunnable task = new BukkitRunnable() {
|
||||
int timeLeft = 60;
|
||||
|
||||
@Override
|
||||
public void run() {
|
||||
if (timeLeft <= 0) {
|
||||
// Cooldown finished
|
||||
bossBar.setTitle("§a§lOne-Shot Ready!");
|
||||
bossBar.setColor(BarColor.GREEN);
|
||||
bossBar.setProgress(1.0);
|
||||
|
||||
// Remove boss bar after 3 seconds
|
||||
Bukkit.getScheduler().runTaskLater(Bukkit.getPluginManager().getPlugins()[0], () -> removeBossBar(player), 60L);
|
||||
|
||||
this.cancel();
|
||||
activeTasks.remove(playerId);
|
||||
return;
|
||||
}
|
||||
|
||||
// Update boss bar
|
||||
double progress = (double) timeLeft / 60.0;
|
||||
bossBar.setProgress(progress);
|
||||
|
||||
String title;
|
||||
if (timeLeft > 10) {
|
||||
title = "§c§lOne-Shot Cooldown: §e" + timeLeft + "s";
|
||||
bossBar.setColor(BarColor.RED);
|
||||
} else if (timeLeft > 5) {
|
||||
title = "§6§lOne-Shot Cooldown: §e" + timeLeft + "s";
|
||||
bossBar.setColor(BarColor.YELLOW);
|
||||
} else {
|
||||
title = "§e§lOne-Shot Almost Ready: §a" + timeLeft + "s";
|
||||
bossBar.setColor(BarColor.YELLOW);
|
||||
}
|
||||
|
||||
bossBar.setTitle(title);
|
||||
timeLeft--;
|
||||
}
|
||||
};
|
||||
|
||||
task.runTaskTimer(Bukkit.getPluginManager().getPlugins()[0], 0L, 20L);
|
||||
activeTasks.put(playerId, task);
|
||||
}
|
||||
|
||||
public void removeBossBar(Player player) {
|
||||
UUID playerId = player.getUniqueId();
|
||||
|
||||
// Cancel existing task
|
||||
if (activeTasks.containsKey(playerId)) {
|
||||
activeTasks.get(playerId).cancel();
|
||||
activeTasks.remove(playerId);
|
||||
}
|
||||
|
||||
// Remove boss bar
|
||||
if (playerBossBars.containsKey(playerId)) {
|
||||
BossBar bossBar = playerBossBars.get(playerId);
|
||||
bossBar.removePlayer(player);
|
||||
playerBossBars.remove(playerId);
|
||||
}
|
||||
}
|
||||
|
||||
public void removeAllBossBars() {
|
||||
// Cancel all tasks
|
||||
for (BukkitRunnable task : activeTasks.values()) {
|
||||
task.cancel();
|
||||
}
|
||||
activeTasks.clear();
|
||||
|
||||
// Remove all boss bars
|
||||
for (BossBar bossBar : playerBossBars.values()) {
|
||||
bossBar.removeAll();
|
||||
}
|
||||
playerBossBars.clear();
|
||||
}
|
||||
|
||||
public boolean hasCooldownActive(Player player) {
|
||||
return playerBossBars.containsKey(player.getUniqueId());
|
||||
}
|
||||
}
|
||||
104
src/main/java/org/rattatwinko/mace/Mace.java
Normal file
104
src/main/java/org/rattatwinko/mace/Mace.java
Normal file
@@ -0,0 +1,104 @@
|
||||
// src/main/java/org.rattatwinko.mace/Mace.java
|
||||
// © rattatwinko 2025
|
||||
|
||||
package org.rattatwinko.mace;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.enchantments.Enchantment;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.inventory.meta.ItemMeta;
|
||||
import org.bukkit.plugin.java.JavaPlugin;
|
||||
|
||||
import java.util.Arrays;
|
||||
import java.util.HashMap;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class Mace extends JavaPlugin {
|
||||
|
||||
private Map<UUID, Long> oneshotCooldowns = new HashMap<>();
|
||||
private MaceEventListener eventListener;
|
||||
private BossBarManager bossBarManager;
|
||||
private PlayerGlowManager glowManager;
|
||||
|
||||
@Override
|
||||
public void onEnable() {
|
||||
getLogger().info("Mace Plugin has been enabled!");
|
||||
|
||||
// Initialize managers
|
||||
this.bossBarManager = new BossBarManager();
|
||||
this.glowManager = new PlayerGlowManager(this);
|
||||
this.eventListener = new MaceEventListener(this, oneshotCooldowns, bossBarManager, glowManager);
|
||||
|
||||
// Register event listener
|
||||
Bukkit.getPluginManager().registerEvents(eventListener, this);
|
||||
|
||||
// Register commands
|
||||
getCommand("givemace").setExecutor(new MaceCommand(this));
|
||||
|
||||
// Start glow task
|
||||
glowManager.startGlowTask();
|
||||
|
||||
getLogger().info("All Mace Plugin components initialized successfully!");
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
// Clean up boss bars
|
||||
if (bossBarManager != null) {
|
||||
bossBarManager.removeAllBossBars();
|
||||
}
|
||||
|
||||
// Clean up glow effects
|
||||
if (glowManager != null) {
|
||||
glowManager.cleanup();
|
||||
}
|
||||
|
||||
getLogger().info("Mace Plugin has been disabled!");
|
||||
}
|
||||
|
||||
public ItemStack createMaceItem() {
|
||||
ItemStack mace = new ItemStack(Material.MACE);
|
||||
ItemMeta meta = mace.getItemMeta();
|
||||
|
||||
if (meta != null) {
|
||||
meta.setDisplayName("§6Mace");
|
||||
|
||||
// Add OP enchantments
|
||||
meta.addEnchant(Enchantment.UNBREAKING, 10, true);
|
||||
meta.addEnchant(Enchantment.WIND_BURST, 3, true);
|
||||
meta.addEnchant(Enchantment.DENSITY, 5,true);
|
||||
meta.addEnchant(Enchantment.BREACH, 4,true);
|
||||
|
||||
// Set custom model data to identify our special mace
|
||||
meta.setCustomModelData(12345);
|
||||
|
||||
mace.setItemMeta(meta);
|
||||
}
|
||||
|
||||
return mace;
|
||||
}
|
||||
|
||||
public boolean isMaceItem(ItemStack item) {
|
||||
if (item == null || item.getType() != Material.MACE) {
|
||||
return false;
|
||||
}
|
||||
|
||||
ItemMeta meta = item.getItemMeta();
|
||||
return meta != null && meta.hasCustomModelData() && meta.getCustomModelData() == 12345;
|
||||
}
|
||||
|
||||
public Map<UUID, Long> getOneshotCooldowns() {
|
||||
return oneshotCooldowns;
|
||||
}
|
||||
|
||||
public BossBarManager getBossBarManager() {
|
||||
return bossBarManager;
|
||||
}
|
||||
|
||||
public PlayerGlowManager getGlowManager() {
|
||||
return glowManager;
|
||||
}
|
||||
}
|
||||
72
src/main/java/org/rattatwinko/mace/MaceCommand.java
Normal file
72
src/main/java/org/rattatwinko/mace/MaceCommand.java
Normal file
@@ -0,0 +1,72 @@
|
||||
// src/main/java/org.rattatwinko.mace/MaceCommand.java
|
||||
// © rattatwinko 2025
|
||||
|
||||
package org.rattatwinko.mace;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.command.Command;
|
||||
import org.bukkit.command.CommandExecutor;
|
||||
import org.bukkit.command.CommandSender;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
|
||||
public class MaceCommand implements CommandExecutor {
|
||||
|
||||
private final Mace plugin;
|
||||
|
||||
public MaceCommand(Mace plugin) {
|
||||
this.plugin = plugin;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
|
||||
if (!command.getName().equalsIgnoreCase("givemace")) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Check permissions
|
||||
if (!sender.hasPermission("mace.give")) {
|
||||
sender.sendMessage("§cYou don't have permission to use this command!");
|
||||
return true;
|
||||
}
|
||||
|
||||
Player targetPlayer;
|
||||
|
||||
// Determine target player
|
||||
if (args.length == 0) {
|
||||
// Give to command sender if they are a player
|
||||
if (!(sender instanceof Player)) {
|
||||
sender.sendMessage("§cConsole must specify a player name!");
|
||||
return true;
|
||||
}
|
||||
targetPlayer = (Player) sender;
|
||||
} else {
|
||||
// Give to specified player
|
||||
targetPlayer = Bukkit.getPlayer(args[0]);
|
||||
if (targetPlayer == null) {
|
||||
sender.sendMessage("§cPlayer not found: " + args[0]);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
// Create and give the mace
|
||||
ItemStack mace = plugin.createMaceItem();
|
||||
|
||||
// Check if player has space in inventory
|
||||
if (targetPlayer.getInventory().firstEmpty() == -1) {
|
||||
// Inventory full, drop at player's location
|
||||
targetPlayer.getWorld().dropItem(targetPlayer.getLocation(), mace);
|
||||
targetPlayer.sendMessage("§6§lUltimate Mace has been dropped at your location (inventory full)!");
|
||||
} else {
|
||||
// Give directly to player
|
||||
targetPlayer.getInventory().addItem(mace);
|
||||
}
|
||||
|
||||
// Send confirmation to command sender
|
||||
if (!sender.equals(targetPlayer)) {
|
||||
sender.sendMessage("§aGave Ultimate Mace to " + targetPlayer.getName());
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
}
|
||||
199
src/main/java/org/rattatwinko/mace/MaceEventListener.java
Normal file
199
src/main/java/org/rattatwinko/mace/MaceEventListener.java
Normal file
@@ -0,0 +1,199 @@
|
||||
// src/main/java/org.rattatwinko.mace/MaceEventListener.java
|
||||
// © rattatwinko 2025
|
||||
|
||||
package org.rattatwinko.mace;
|
||||
|
||||
import org.bukkit.*;
|
||||
import org.bukkit.entity.*;
|
||||
import org.bukkit.event.EventHandler;
|
||||
import org.bukkit.event.Listener;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
import org.bukkit.event.player.PlayerInteractEvent;
|
||||
import org.bukkit.event.player.PlayerItemHeldEvent;
|
||||
import org.bukkit.inventory.ItemStack;
|
||||
import org.bukkit.util.Vector;
|
||||
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
|
||||
public class MaceEventListener implements Listener {
|
||||
|
||||
private final Mace plugin;
|
||||
private final Map<UUID, Long> oneshotCooldowns;
|
||||
private final BossBarManager bossBarManager;
|
||||
private final PlayerGlowManager glowManager;
|
||||
|
||||
public MaceEventListener(Mace plugin, Map<UUID, Long> oneshotCooldowns,
|
||||
BossBarManager bossBarManager, PlayerGlowManager glowManager) {
|
||||
this.plugin = plugin;
|
||||
this.oneshotCooldowns = oneshotCooldowns;
|
||||
this.bossBarManager = bossBarManager;
|
||||
this.glowManager = glowManager;
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onEntityDamage(EntityDamageByEntityEvent event) {
|
||||
if (!(event.getDamager() instanceof Player)) return;
|
||||
|
||||
Player attacker = (Player) event.getDamager();
|
||||
ItemStack weapon = attacker.getInventory().getItemInMainHand();
|
||||
|
||||
if (!plugin.isMaceItem(weapon)) return;
|
||||
|
||||
// Play attack sound and particles
|
||||
playAttackEffects(attacker);
|
||||
|
||||
// Check for one-shot capability
|
||||
UUID playerId = attacker.getUniqueId();
|
||||
long currentTime = System.currentTimeMillis();
|
||||
|
||||
if (oneshotCooldowns.containsKey(playerId)) {
|
||||
long lastUse = oneshotCooldowns.get(playerId);
|
||||
long cooldownTime = 60000; // 1 minute in milliseconds
|
||||
|
||||
if (currentTime - lastUse < cooldownTime) {
|
||||
// Still on cooldown, deal normal damage
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
// One-shot is available
|
||||
if (event.getEntity() instanceof LivingEntity) {
|
||||
LivingEntity target = (LivingEntity) event.getEntity();
|
||||
|
||||
// Set damage to target's max health to ensure one-shot
|
||||
event.setDamage(target.getMaxHealth() + 100);
|
||||
|
||||
// Update cooldown
|
||||
oneshotCooldowns.put(playerId, currentTime);
|
||||
|
||||
// Start boss bar cooldown display
|
||||
bossBarManager.startCooldown(attacker);
|
||||
|
||||
// Play one-shot effects
|
||||
playOneshotEffects(attacker, target);
|
||||
|
||||
attacker.sendMessage("§6§lONE-SHOT KILL! §7Cooldown started");
|
||||
}
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onPlayerInteract(PlayerInteractEvent event) {
|
||||
if (!event.getAction().name().contains("RIGHT_CLICK")) return;
|
||||
|
||||
Player player = event.getPlayer();
|
||||
ItemStack item = player.getInventory().getItemInMainHand();
|
||||
|
||||
if (!plugin.isMaceItem(item)) return;
|
||||
|
||||
event.setCancelled(true);
|
||||
|
||||
// Create wind charge effect
|
||||
createWindCharge(player);
|
||||
|
||||
// Play wind charge effects
|
||||
playWindChargeEffects(player);
|
||||
}
|
||||
|
||||
@EventHandler
|
||||
public void onItemHeld(PlayerItemHeldEvent event) {
|
||||
Player player = event.getPlayer();
|
||||
ItemStack newItem = player.getInventory().getItem(event.getNewSlot());
|
||||
ItemStack oldItem = player.getInventory().getItem(event.getPreviousSlot());
|
||||
|
||||
// Check if switching to mace
|
||||
if (plugin.isMaceItem(newItem)) {
|
||||
glowManager.addPlayer(player);
|
||||
playEquipEffects(player);
|
||||
}
|
||||
|
||||
// Check if switching away from mace
|
||||
if (plugin.isMaceItem(oldItem)) {
|
||||
glowManager.removePlayer(player);
|
||||
}
|
||||
}
|
||||
|
||||
private void createWindCharge(Player player) {
|
||||
Location eyeLocation = player.getEyeLocation();
|
||||
Vector direction = eyeLocation.getDirection();
|
||||
|
||||
// Spawn wind charge
|
||||
WindCharge windCharge = (WindCharge) player.getWorld().spawnEntity(
|
||||
eyeLocation.add(direction.multiply(1.5)), EntityType.WIND_CHARGE
|
||||
);
|
||||
|
||||
windCharge.setVelocity(direction.multiply(2.0));
|
||||
windCharge.setShooter(player);
|
||||
|
||||
// Add knockback to nearby entities
|
||||
for (Entity entity : player.getNearbyEntities(5, 5, 5)) {
|
||||
if (entity instanceof LivingEntity && !entity.equals(player)) {
|
||||
Vector knockback = entity.getLocation().toVector()
|
||||
.subtract(player.getLocation().toVector())
|
||||
.normalize()
|
||||
.multiply(1.5)
|
||||
.setY(0.8);
|
||||
|
||||
entity.setVelocity(knockback);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void playAttackEffects(Player player) {
|
||||
Location loc = player.getLocation();
|
||||
World world = player.getWorld();
|
||||
|
||||
// Lightning particle effect
|
||||
world.spawnParticle(Particle.ELECTRIC_SPARK, loc.add(0, 1, 0), 20, 0.5, 0.5, 0.5, 0.1);
|
||||
world.spawnParticle(Particle.CRIT, loc, 15, 0.3, 0.3, 0.3, 0.1);
|
||||
|
||||
// Sound effects
|
||||
world.playSound(loc, Sound.ENTITY_LIGHTNING_BOLT_THUNDER, 0.3f, 1.5f);
|
||||
world.playSound(loc, Sound.ENTITY_PLAYER_ATTACK_CRIT, 1.0f, 0.8f);
|
||||
}
|
||||
|
||||
private void playOneshotEffects(Player attacker, LivingEntity target) {
|
||||
Location attackerLoc = attacker.getLocation();
|
||||
Location targetLoc = target.getLocation();
|
||||
World world = attacker.getWorld();
|
||||
|
||||
// Massive particle explosion at target
|
||||
world.spawnParticle(Particle.EXPLOSION, targetLoc.add(0, 1, 0), 5, 1, 1, 1, 0);
|
||||
world.spawnParticle(Particle.ELECTRIC_SPARK, targetLoc, 50, 2, 2, 2, 0.3);
|
||||
world.spawnParticle(Particle.ENCHANT, targetLoc, 30, 1.5, 1.5, 1.5, 0.1);
|
||||
|
||||
// Lightning strike effect (visual only)
|
||||
world.spawnParticle(Particle.ELECTRIC_SPARK, targetLoc.add(0, 10, 0), 100, 0, 10, 0, 0.1);
|
||||
|
||||
// Epic sound effects
|
||||
world.playSound(attackerLoc, Sound.ENTITY_LIGHTNING_BOLT_THUNDER, 1.0f, 1.0f);
|
||||
world.playSound(targetLoc, Sound.ENTITY_GENERIC_EXPLODE, 1.0f, 0.5f);
|
||||
world.playSound(targetLoc, Sound.ENTITY_PLAYER_LEVELUP, 1.0f, 2.0f);
|
||||
}
|
||||
|
||||
private void playWindChargeEffects(Player player) {
|
||||
Location loc = player.getLocation();
|
||||
World world = player.getWorld();
|
||||
|
||||
// Wind particles
|
||||
world.spawnParticle(Particle.CLOUD, loc.add(0, 1, 0), 20, 1, 1, 1, 0.1);
|
||||
world.spawnParticle(Particle.SWEEP_ATTACK, loc, 3, 0.5, 0.5, 0.5, 0);
|
||||
|
||||
// Wind sound
|
||||
world.playSound(loc, Sound.ENTITY_BREEZE_SHOOT, 1.0f, 1.2f);
|
||||
world.playSound(loc, Sound.ENTITY_PLAYER_ATTACK_SWEEP, 0.8f, 1.5f);
|
||||
}
|
||||
|
||||
private void playEquipEffects(Player player) {
|
||||
Location loc = player.getLocation();
|
||||
World world = player.getWorld();
|
||||
|
||||
// Enchantment particles
|
||||
world.spawnParticle(Particle.ENCHANT, loc.add(0, 1, 0), 30, 0.5, 1, 0.5, 0.1);
|
||||
world.spawnParticle(Particle.ELECTRIC_SPARK, loc, 10, 0.3, 0.5, 0.3, 0.05);
|
||||
|
||||
// Epic equip sound
|
||||
world.playSound(loc, Sound.BLOCK_ANVIL_PLACE, 0.5f, 1.5f);
|
||||
world.playSound(loc, Sound.ENTITY_PLAYER_LEVELUP, 0.3f, 2.0f);
|
||||
}
|
||||
}
|
||||
154
src/main/java/org/rattatwinko/mace/PlayerGlowManager.java
Normal file
154
src/main/java/org/rattatwinko/mace/PlayerGlowManager.java
Normal file
@@ -0,0 +1,154 @@
|
||||
// src/main/java/org.rattatwinko.mace/PlayerGlowManager.java
|
||||
// © rattatwinko 2025
|
||||
|
||||
package org.rattatwinko.mace;
|
||||
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.ChatColor;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
import org.bukkit.potion.PotionEffectType;
|
||||
import org.bukkit.scheduler.BukkitRunnable;
|
||||
import org.bukkit.scheduler.BukkitTask;
|
||||
import org.bukkit.scoreboard.Scoreboard;
|
||||
import org.bukkit.scoreboard.Team;
|
||||
|
||||
import java.util.HashSet;
|
||||
import java.util.Set;
|
||||
import java.util.UUID;
|
||||
|
||||
public class PlayerGlowManager {
|
||||
|
||||
private final Mace plugin;
|
||||
private final Set<UUID> activePlayers = new HashSet<>();
|
||||
private BukkitTask glowTask;
|
||||
private Scoreboard scoreboard;
|
||||
private Team glowTeam;
|
||||
|
||||
public PlayerGlowManager(Mace plugin) {
|
||||
this.plugin = plugin;
|
||||
setupScoreboard();
|
||||
}
|
||||
|
||||
private void setupScoreboard() {
|
||||
scoreboard = Bukkit.getScoreboardManager().getMainScoreboard();
|
||||
|
||||
// Try to get existing team or create new one
|
||||
glowTeam = scoreboard.getTeam("mace_glow");
|
||||
if (glowTeam == null) {
|
||||
glowTeam = scoreboard.registerNewTeam("mace_glow");
|
||||
}
|
||||
|
||||
glowTeam.setColor(ChatColor.RED);
|
||||
glowTeam.setOption(Team.Option.COLLISION_RULE, Team.OptionStatus.NEVER);
|
||||
}
|
||||
|
||||
public void addPlayer(Player player) {
|
||||
activePlayers.add(player.getUniqueId());
|
||||
}
|
||||
|
||||
public void removePlayer(Player player) {
|
||||
activePlayers.remove(player.getUniqueId());
|
||||
|
||||
// Remove glow effect from all players for this viewer
|
||||
for (Player target : Bukkit.getOnlinePlayers()) {
|
||||
if (!target.equals(player)) {
|
||||
removeGlowEffect(target, player);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void startGlowTask() {
|
||||
glowTask = new BukkitRunnable() {
|
||||
@Override
|
||||
public void run() {
|
||||
for (UUID playerId : new HashSet<>(activePlayers)) {
|
||||
Player player = Bukkit.getPlayer(playerId);
|
||||
if (player == null || !player.isOnline()) {
|
||||
activePlayers.remove(playerId);
|
||||
continue;
|
||||
}
|
||||
|
||||
// Check if player still has mace equipped
|
||||
if (!plugin.isMaceItem(player.getInventory().getItemInMainHand())) {
|
||||
removePlayer(player);
|
||||
continue;
|
||||
}
|
||||
|
||||
updateGlowEffects(player);
|
||||
}
|
||||
}
|
||||
}.runTaskTimer(plugin, 0L, 10L); // Update every half second
|
||||
}
|
||||
|
||||
private void updateGlowEffects(Player maceHolder) {
|
||||
Set<Player> nearbyPlayers = new HashSet<>();
|
||||
|
||||
// Find players within 20 block radius
|
||||
for (Player target : Bukkit.getOnlinePlayers()) {
|
||||
if (target.equals(maceHolder)) continue;
|
||||
if (!target.getWorld().equals(maceHolder.getWorld())) continue;
|
||||
|
||||
double distance = target.getLocation().distance(maceHolder.getLocation());
|
||||
if (distance <= 20.0) {
|
||||
nearbyPlayers.add(target);
|
||||
applyGlowEffect(target, maceHolder);
|
||||
} else {
|
||||
removeGlowEffect(target, maceHolder);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void applyGlowEffect(Player target, Player viewer) {
|
||||
// Add target to glow team (makes them glow for everyone)
|
||||
if (!glowTeam.hasEntry(target.getName())) {
|
||||
glowTeam.addEntry(target.getName());
|
||||
}
|
||||
|
||||
// Apply glowing potion effect specifically for the viewer
|
||||
target.addPotionEffect(new PotionEffect(
|
||||
PotionEffectType.GLOWING,
|
||||
25, // 1.25 seconds (will be refreshed)
|
||||
0,
|
||||
false,
|
||||
false,
|
||||
false
|
||||
));
|
||||
}
|
||||
|
||||
private void removeGlowEffect(Player target, Player viewer) {
|
||||
// Only remove from team if no other mace holders are near
|
||||
boolean shouldKeepGlow = false;
|
||||
for (UUID otherId : activePlayers) {
|
||||
Player other = Bukkit.getPlayer(otherId);
|
||||
if (other != null && !other.equals(viewer) && other.isOnline()) {
|
||||
if (other.getWorld().equals(target.getWorld()) &&
|
||||
other.getLocation().distance(target.getLocation()) <= 20.0) {
|
||||
shouldKeepGlow = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (!shouldKeepGlow && glowTeam.hasEntry(target.getName())) {
|
||||
glowTeam.removeEntry(target.getName());
|
||||
target.removePotionEffect(PotionEffectType.GLOWING);
|
||||
}
|
||||
}
|
||||
|
||||
public void cleanup() {
|
||||
if (glowTask != null) {
|
||||
glowTask.cancel();
|
||||
}
|
||||
|
||||
// Remove glow effects from all players
|
||||
for (Player player : Bukkit.getOnlinePlayers()) {
|
||||
if (glowTeam.hasEntry(player.getName())) {
|
||||
glowTeam.removeEntry(player.getName());
|
||||
player.removePotionEffect(PotionEffectType.GLOWING);
|
||||
}
|
||||
}
|
||||
|
||||
activePlayers.clear();
|
||||
}
|
||||
}
|
||||
26
src/main/resources/plugin.yml
Normal file
26
src/main/resources/plugin.yml
Normal file
@@ -0,0 +1,26 @@
|
||||
name: Mace
|
||||
version: 1.0.0
|
||||
main: org.rattatwinko.mace.Mace
|
||||
api-version: 1.20
|
||||
author: rattatwinko
|
||||
description: A powerful mace weapon with special abilities
|
||||
|
||||
commands:
|
||||
givemace:
|
||||
description: Give the Ultimate Mace to a player
|
||||
usage: /givemace [player]
|
||||
permission: mace.give
|
||||
aliases: [mace, ultimatemace]
|
||||
|
||||
permissions:
|
||||
mace.give:
|
||||
description: Allows giving the Ultimate Mace
|
||||
default: op
|
||||
mace.*:
|
||||
description: Grants all mace permissions
|
||||
default: op
|
||||
children:
|
||||
mace.give: true
|
||||
|
||||
depend: []
|
||||
softdepend: []
|
||||
Reference in New Issue
Block a user