some changes ; mostly new examples
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24
OOP/access_specifier/ex1.cpp
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24
OOP/access_specifier/ex1.cpp
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#include <iostream>
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using namespace std;
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class MyClass {
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public:
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int x;
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private:
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int y;
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};
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int main() {
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MyClass classObject;
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/*
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Here we try to access the y variable ;
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But that is not accessible to us cause its a private Value ;
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If that y were accessed inside of that function everything would be fine!
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*/
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classObject.x = 25;
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classObject.y = 50;
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return 0;
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}
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BIN
OOP/constructor/a.out
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BIN
OOP/constructor/a.out
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31
OOP/constructor/car_constructor.cpp
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31
OOP/constructor/car_constructor.cpp
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#include <iostream>
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/*
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Here we have a more "practical" approach to Constructors ;
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We use the constructor here to print out some predefined data from a Class Object
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*/
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using namespace std;
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class Car {
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public:
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string brand;
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string model;
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int year;
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Car (string x , string y , int z) {
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brand = x;
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model = y;
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year = z;
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}
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};
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int main() {
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Car volvo("Volvo", "VolvoAuto", 1989);
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Car volkswagen("Volkswagen", "Golf", 2004);
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cout << volvo.brand << " " << volvo.model << " " << volvo.year << "\n";
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cout << volkswagen.brand << " " << volkswagen.model << " " << volkswagen.year << "\n";
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return 0;
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}
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34
OOP/constructor/car_outside.cpp
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34
OOP/constructor/car_outside.cpp
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#include <iostream>
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/*
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We copied the main function from the last example , but here we just have the Constructor outside of the class definition;
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So the Constructor then gets defined like:
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class::constructor
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Like that you can make it more "readable";
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*/
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using namespace std;
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class Car {
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public:
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string brand;
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string model;
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int year;
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Car(string x , string y, int z);
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};
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Car::Car(string x, string y, int z) {
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brand = x;
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model = y;
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year = z;
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}
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int main() {
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Car volvo("Volvo", "VolvoAuto", 1989);
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Car volkswagen("Volkswagen", "Golf", 2004);
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cout << volvo.brand << " " << volvo.model << " " << volvo.year << "\n";
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cout << volkswagen.brand << " " << volkswagen.model << " " << volkswagen.year << "\n";
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return 0;
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}
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20
OOP/constructor/constructor.cpp
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20
OOP/constructor/constructor.cpp
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#include <iostream>
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/*
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Here we have a example of a Constructor ;
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When we create a Class Object we auto-call the Constructor
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*/
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using namespace std;
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class MyClass {
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public:
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MyClass() { // This is the constructor!
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cout << "Construct!";
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}
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};
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int main() {
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MyClass classobj; // When we create this the Constructor autocalls!
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return 0;
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}
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22
OOP/methodes/car_speed.cpp
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22
OOP/methodes/car_speed.cpp
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#include <iostream>
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/*
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This here that we have is just another demo of the OOP in c++ ; we have the function that we have in the last example and then we usefully do something
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with this function ;
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*/
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using namespace std;
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class Car {
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public:
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int speed(int max_speed);
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};
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int Car::speed(int max_speed) {
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return max_speed;
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}
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int main() {
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Car volvo;
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volvo.speed(600);
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}
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