Files
INF6B/simulations/fluids/fluidsC#/Program.cs

26 lines
710 B
C#

using OpenTK.Windowing.Common;
using OpenTK.Windowing.Desktop;
namespace fluidsC_;
public static class Program
{
public static void Main()
{
var settings = GameWindowSettings.Default;
var nativeSettings = new NativeWindowSettings()
{
Size = new OpenTK.Mathematics.Vector2i(1200, 800),
Title = "GPU Fluid Simulation - FIXED",
Flags = ContextFlags.ForwardCompatible,
Profile = ContextProfile.Core,
API = ContextAPI.OpenGL,
APIVersion = new System.Version(4, 3)
};
using (var window = new FluidWindow3D_GPU(settings, nativeSettings))
{
window.Run();
}
}
}