nicer banning ; and some effects ; spectating ; generally overhauled!
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This commit is contained in:
@@ -5,22 +5,29 @@ package org.easyadmin.easyadmin
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import org.bukkit.Bukkit
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import org.bukkit.ChatColor
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import org.bukkit.Material
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import org.bukkit.Particle
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import org.bukkit.Sound
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import org.bukkit.FireworkEffect
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import org.bukkit.command.Command
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import org.bukkit.command.CommandSender
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import org.bukkit.entity.Firework
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import org.bukkit.entity.Player
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import org.bukkit.event.EventHandler
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import org.bukkit.event.Listener
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import org.bukkit.event.inventory.InventoryClickEvent
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import org.bukkit.event.player.PlayerChatEvent
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import org.bukkit.event.EventPriority
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import org.bukkit.inventory.ItemStack
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import org.bukkit.inventory.meta.ItemMeta // Don't remove!
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import org.bukkit.plugin.java.JavaPlugin // Don't remove!
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import org.bukkit.inventory.meta.ItemMeta
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import org.bukkit.inventory.meta.FireworkMeta
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import org.bukkit.plugin.java.JavaPlugin
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import java.util.*
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@Suppress("DEPRECATION")
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class Easyadmin : JavaPlugin(), Listener {
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private val menuName = "${ChatColor.DARK_PURPLE}${ChatColor.BOLD}EasyAdmin"
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private val banReasons = mutableMapOf<UUID, Pair<String, Player>>()
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override fun onEnable() {
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// Register events and commands
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server.pluginManager.registerEvents(this, this)
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logger.info("${ChatColor.GREEN}EasyAdmin plugin enabled!")
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}
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@@ -51,31 +58,24 @@ class Easyadmin : JavaPlugin(), Listener {
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private fun openAdminMenu(player: Player) {
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val inventory = Bukkit.createInventory(null, 27, menuName)
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// Time control
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inventory.setItem(10, createGuiItem(Material.CLOCK, "${ChatColor.YELLOW}Time Control",
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"${ChatColor.GRAY}Click to cycle time"))
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// Weather control
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inventory.setItem(11, createGuiItem(Material.WATER_BUCKET, "${ChatColor.BLUE}Weather Control",
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"${ChatColor.GRAY}Click to cycle weather"))
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// Kick all players
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inventory.setItem(12, createGuiItem(Material.IRON_BOOTS, "${ChatColor.RED}Kick All",
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"${ChatColor.GRAY}Kick all non-admin players"))
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// Player management
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inventory.setItem(13, createGuiItem(Material.PLAYER_HEAD, "${ChatColor.GREEN}Player Management",
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"${ChatColor.GRAY}Manage online players"))
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// World management
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inventory.setItem(14, createGuiItem(Material.GRASS_BLOCK, "${ChatColor.GOLD}World Management",
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"${ChatColor.GRAY}Manage worlds"))
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// Server properties
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inventory.setItem(15, createGuiItem(Material.COMMAND_BLOCK, "${ChatColor.LIGHT_PURPLE}Server Settings",
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"${ChatColor.GRAY}View and modify server properties"))
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// Plugin management
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inventory.setItem(16, createGuiItem(Material.BOOK, "${ChatColor.AQUA}Plugin Management",
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"${ChatColor.GRAY}Enable/disable plugins"))
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@@ -85,17 +85,100 @@ class Easyadmin : JavaPlugin(), Listener {
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private fun createGuiItem(material: Material, name: String, vararg lore: String): ItemStack {
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val item = ItemStack(material, 1)
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val meta = item.itemMeta!!
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meta.setDisplayName(name)
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if (lore.isNotEmpty()) {
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meta.lore = lore.toList()
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}
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if (lore.isNotEmpty()) meta.lore = lore.toList()
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item.itemMeta = meta
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return item
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}
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private fun getRandomKickMessage(playerName: String): String {
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val messages = listOf(
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/*
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Schema:
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"$playerName, blalblalblsalablsbl",
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"nexte",
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"ende"
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*/
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"$playerName wurde von Marians Hund getreten",
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"$playerName wurde rausgeschmissen",
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"$playerName wurde von Temu versandt"
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)
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return "${ChatColor.GOLD}${messages.random()}"
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}
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private fun getRandomBanMessage(playerName: String): String {
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val messages = listOf(
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/*
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Schema:
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"$playerName, blalblalblsalablsbl",
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"nexte",
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"ende"
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*/
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"$playerName, Salvete Servus!",
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"$playerName wurde von Marians Hund gegessen!",
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"$playerName ist Analgefickt worden"
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)
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return "${ChatColor.RED}${messages.random()}"
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}
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private fun spawnFireworks(player: Player) {
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val loc = player.location
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val firework = player.world.spawn(loc, Firework::class.java)
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val meta = firework.fireworkMeta
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val effect = FireworkEffect.builder()
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.with(FireworkEffect.Type.BURST)
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.withColor(org.bukkit.Color.RED)
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.withFade(org.bukkit.Color.ORANGE)
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.withFlicker()
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.build()
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meta.addEffect(effect)
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meta.power = 1
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firework.fireworkMeta = meta
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player.world.playSound(loc, Sound.ENTITY_FIREWORK_ROCKET_BLAST, 1f, 1f)
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player.world.spawnParticle(Particle.FIREWORK, loc, 100, 0.5, 0.5, 0.5, 0.1)
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}
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@EventHandler(priority = EventPriority.HIGH)
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fun onPlayerChat(event: PlayerChatEvent) {
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val player = event.player
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val banData = banReasons[player.uniqueId] ?: return
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event.isCancelled = true
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val reason = event.message
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val targetPlayer = banData.second
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val targetName = targetPlayer.name
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if (reason.equals("cancel", ignoreCase = true)) {
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player.sendMessage("${ChatColor.RED}Cancelled ban for $targetName")
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} else {
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val banMessage = getRandomBanMessage(targetName)
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Bukkit.broadcastMessage(banMessage)
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if (targetPlayer.isOnline) spawnFireworks(targetPlayer)
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targetPlayer.banPlayer("${ChatColor.RED}You have been banned by ${player.name}\n" +
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"${ChatColor.RED}Reason: $reason")
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player.sendMessage("${ChatColor.RED}Banned $targetName for: $reason")
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if (targetPlayer.isOnline) {
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targetPlayer.kickPlayer("${ChatColor.RED}You have been banned by ${player.name}\n" +
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"${ChatColor.RED}Reason: $reason")
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}
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}
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banReasons.remove(player.uniqueId)
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}
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@EventHandler
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fun onInventoryClick(event: InventoryClickEvent) {
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val title = event.view.title
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@@ -103,10 +186,9 @@ class Easyadmin : JavaPlugin(), Listener {
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if (!player.hasPermission("easyadmin.use")) return
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// Handle clicks in the main menu
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// Main menu
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if (title == menuName) {
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event.isCancelled = true
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when (event.slot) {
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10 -> handleTimeControl(player)
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11 -> handleWeatherControl(player)
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@@ -119,44 +201,39 @@ class Easyadmin : JavaPlugin(), Listener {
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return
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}
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// Handle player management menu
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// Player management
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if (title == "${ChatColor.GREEN}${ChatColor.BOLD}Player Management") {
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event.isCancelled = true
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if (event.slot == 53) { openAdminMenu(player); return }
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val clickedItem = event.currentItem ?: return
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if (clickedItem.type != Material.PLAYER_HEAD) return
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if (clickedItem.type != Material.PLAYER_HEAD && clickedItem.type != Material.ARROW) return
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if (clickedItem.type == Material.ARROW) { openAdminMenu(player); return }
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val itemMeta = clickedItem.itemMeta ?: return
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val displayName = itemMeta.displayName
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val targetPlayerName = ChatColor.stripColor(displayName) ?: return
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val targetPlayer = Bukkit.getPlayerExact(ChatColor.stripColor(itemMeta.displayName) ?: return) ?: return
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val targetPlayer = Bukkit.getPlayerExact(targetPlayerName) ?: return
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// Left click: teleport to player
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if (event.isLeftClick) {
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player.teleport(targetPlayer.location)
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player.sendMessage("${ChatColor.GREEN}Teleported to ${targetPlayer.name}!")
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player.closeInventory()
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}
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// Right click: open player options menu
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else if (event.isRightClick) {
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} else if (event.isRightClick) {
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openPlayerOptionsMenu(player, targetPlayer)
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}
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return
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}
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// Handle world management menu
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// World management
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if (title == "${ChatColor.GOLD}${ChatColor.BOLD}World Management") {
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event.isCancelled = true
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if (event.slot == 26) { openAdminMenu(player); return }
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val clickedItem = event.currentItem ?: return
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if (clickedItem.type !in listOf(Material.GRASS_BLOCK, Material.NETHERRACK, Material.END_STONE)) return
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if (clickedItem.type !in listOf(Material.GRASS_BLOCK, Material.NETHERRACK, Material.END_STONE, Material.ARROW)) return
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if (clickedItem.type == Material.ARROW) { openAdminMenu(player); return }
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val itemMeta = clickedItem.itemMeta ?: return
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val displayName = itemMeta.displayName
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val worldName = ChatColor.stripColor(displayName) ?: return
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val world = Bukkit.getWorld(worldName) ?: return
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val world = Bukkit.getWorld(ChatColor.stripColor(itemMeta.displayName) ?: return) ?: return
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player.teleport(world.spawnLocation)
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player.sendMessage("${ChatColor.GREEN}Teleported to ${world.name}'s spawn point!")
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@@ -164,9 +241,10 @@ class Easyadmin : JavaPlugin(), Listener {
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return
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}
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// Handle server settings menu
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// Server settings
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if (title == "${ChatColor.LIGHT_PURPLE}${ChatColor.BOLD}Server Settings") {
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event.isCancelled = true
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if (event.slot == 26) { openAdminMenu(player); return }
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when (event.slot) {
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10 -> cycleDifficulty(player)
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@@ -177,24 +255,21 @@ class Easyadmin : JavaPlugin(), Listener {
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15 -> saveAllWorlds(player)
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16 -> player.sendMessage("${ChatColor.YELLOW}Server restart requires additional configuration.")
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}
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// Refresh the menu to show updated settings
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openServerSettings(player)
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return
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}
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// Handle plugin management menu
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// Plugin management
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if (title == "${ChatColor.AQUA}${ChatColor.BOLD}Plugin Management") {
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event.isCancelled = true
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if (event.slot == 53) { openAdminMenu(player); return }
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val clickedItem = event.currentItem ?: return
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if (clickedItem.type !in listOf(Material.LIME_DYE, Material.GRAY_DYE)) return
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if (clickedItem.type !in listOf(Material.LIME_DYE, Material.GRAY_DYE, Material.ARROW)) return
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if (clickedItem.type == Material.ARROW) { openAdminMenu(player); return }
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val itemMeta = clickedItem.itemMeta ?: return
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val displayName = itemMeta.displayName
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val pluginName = ChatColor.stripColor(displayName) ?: return
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val plugin = Bukkit.getPluginManager().getPlugin(pluginName) ?: return
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val plugin = Bukkit.getPluginManager().getPlugin(ChatColor.stripColor(itemMeta.displayName) ?: return) ?: return
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if (plugin.name == "EasyAdmin") {
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player.sendMessage("${ChatColor.RED}You cannot disable the EasyAdmin plugin from within itself!")
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@@ -208,16 +283,13 @@ class Easyadmin : JavaPlugin(), Listener {
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Bukkit.getPluginManager().enablePlugin(plugin)
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player.sendMessage("${ChatColor.GREEN}Enabled plugin: ${plugin.name}")
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}
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// Refresh the plugin management menu
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openPluginManagement(player)
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return
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}
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// Handle player options menu
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// Player options
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if (title.startsWith("${ChatColor.YELLOW}Player: ")) {
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event.isCancelled = true
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val targetPlayerName = title.substring("${ChatColor.YELLOW}Player: ".length)
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val targetPlayer = Bukkit.getPlayerExact(targetPlayerName) ?: return
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@@ -236,11 +308,22 @@ class Easyadmin : JavaPlugin(), Listener {
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13 -> healPlayer(player, targetPlayer)
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14 -> kickPlayer(player, targetPlayer)
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15 -> {
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// Open ban interface (simplified for this example)
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player.sendMessage("${ChatColor.YELLOW}Use /ban ${targetPlayer.name} <reason> to ban this player.")
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banReasons[player.uniqueId] = Pair("", targetPlayer)
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player.closeInventory()
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player.sendMessage("${ChatColor.YELLOW}Please enter a ban reason in chat.")
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player.sendMessage("${ChatColor.YELLOW}Type 'cancel' to cancel the ban.")
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}
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16 -> {
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if (targetPlayer == player) {
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player.sendMessage("${ChatColor.RED}You can't spectate yourself!")
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return
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}
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player.gameMode = org.bukkit.GameMode.SPECTATOR
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player.teleport(targetPlayer)
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player.sendMessage("${ChatColor.GREEN}Now spectating ${targetPlayer.name}!")
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player.closeInventory()
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}
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26 -> openPlayerManagement(player) // Back button
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26 -> openPlayerManagement(player)
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}
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return
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}
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@@ -249,10 +332,10 @@ class Easyadmin : JavaPlugin(), Listener {
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private fun handleTimeControl(player: Player) {
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val world = player.world
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when (world.time) {
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in 0..6000 -> world.time = 6000 // Set to noon
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in 6001..12000 -> world.time = 12000 // Set to sunset
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in 12001..18000 -> world.time = 18000 // Set to midnight
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else -> world.time = 0 // Set to sunrise
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in 0..6000 -> world.time = 6000
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in 6001..12000 -> world.time = 12000
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in 12001..18000 -> world.time = 18000
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else -> world.time = 0
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}
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player.sendMessage("${ChatColor.GREEN}Time changed in ${world.name}!")
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}
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@@ -283,6 +366,8 @@ class Easyadmin : JavaPlugin(), Listener {
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for (onlinePlayer in Bukkit.getOnlinePlayers()) {
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if (!onlinePlayer.hasPermission("easyadmin.exempt") && onlinePlayer != player) {
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Bukkit.broadcastMessage(getRandomKickMessage(onlinePlayer.name))
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spawnFireworks(onlinePlayer)
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onlinePlayer.kickPlayer(kickMessage)
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kickCount++
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}
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@@ -296,60 +381,59 @@ class Easyadmin : JavaPlugin(), Listener {
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var slot = 0
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for (onlinePlayer in Bukkit.getOnlinePlayers()) {
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if (slot >= 54) break
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if (slot >= 53) break
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val playerHead = ItemStack(Material.PLAYER_HEAD, 1)
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val meta = playerHead.itemMeta!!
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meta.setDisplayName("${ChatColor.YELLOW}${onlinePlayer.name}")
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val lore = mutableListOf<String>()
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lore.add("${ChatColor.GRAY}Health: ${ChatColor.RED}${onlinePlayer.health}")
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lore.add("${ChatColor.GRAY}Gamemode: ${ChatColor.GOLD}${onlinePlayer.gameMode}")
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lore.add("${ChatColor.GRAY}World: ${ChatColor.GREEN}${onlinePlayer.world.name}")
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lore.add("")
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lore.add("${ChatColor.GREEN}Left-click: ${ChatColor.WHITE}Teleport to player")
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lore.add("${ChatColor.RED}Right-click: ${ChatColor.WHITE}More options")
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val lore = mutableListOf(
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"${ChatColor.GRAY}Health: ${ChatColor.RED}${onlinePlayer.health}",
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"${ChatColor.GRAY}Gamemode: ${ChatColor.GOLD}${onlinePlayer.gameMode}",
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"${ChatColor.GRAY}World: ${ChatColor.GREEN}${onlinePlayer.world.name}",
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"",
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"${ChatColor.GREEN}Left-click: ${ChatColor.WHITE}Teleport to player",
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"${ChatColor.RED}Right-click: ${ChatColor.WHITE}More options"
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)
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meta.lore = lore
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playerHead.itemMeta = meta
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inventory.setItem(slot, playerHead)
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slot++
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}
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inventory.setItem(53, createGuiItem(Material.ARROW, "${ChatColor.YELLOW}Back",
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"${ChatColor.GRAY}Return to main menu"))
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player.openInventory(inventory)
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}
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private fun openPlayerOptionsMenu(player: Player, targetPlayer: Player) {
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val inventory = Bukkit.createInventory(null, 27, "${ChatColor.YELLOW}Player: ${targetPlayer.name}")
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// Teleport to player
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inventory.setItem(10, createGuiItem(Material.ENDER_PEARL, "${ChatColor.GREEN}Teleport to Player",
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"${ChatColor.GRAY}Teleport to ${targetPlayer.name}"))
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// Teleport player to you
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inventory.setItem(11, createGuiItem(Material.ENDER_EYE, "${ChatColor.BLUE}Teleport Player to You",
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"${ChatColor.GRAY}Teleport ${targetPlayer.name} to your location"))
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// Change player gamemode
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inventory.setItem(12, createGuiItem(Material.DIAMOND_SWORD, "${ChatColor.GOLD}Change Gamemode",
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"${ChatColor.GRAY}Current: ${ChatColor.WHITE}${targetPlayer.gameMode}",
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"${ChatColor.GRAY}Click to cycle"))
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// Heal player
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inventory.setItem(13, createGuiItem(Material.GOLDEN_APPLE, "${ChatColor.LIGHT_PURPLE}Heal Player",
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"${ChatColor.GRAY}Health: ${ChatColor.RED}${targetPlayer.health}/${targetPlayer.maxHealth}",
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"${ChatColor.GRAY}Click to restore health and hunger"))
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// Kick player
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inventory.setItem(14, createGuiItem(Material.IRON_BOOTS, "${ChatColor.RED}Kick Player",
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"${ChatColor.GRAY}Kick ${targetPlayer.name} from the server"))
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// Ban player
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inventory.setItem(15, createGuiItem(Material.BARRIER, "${ChatColor.DARK_RED}Ban Player",
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"${ChatColor.GRAY}Ban ${targetPlayer.name} from the server"))
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// Back button
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inventory.setItem(16, createGuiItem(Material.ENDER_EYE, "${ChatColor.AQUA}Spectate Player",
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"${ChatColor.GRAY}Spectate ${targetPlayer.name}"))
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inventory.setItem(26, createGuiItem(Material.ARROW, "${ChatColor.YELLOW}Back",
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"${ChatColor.GRAY}Return to player list"))
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||||
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||||
@@ -357,9 +441,7 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
}
|
||||
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||||
private fun cycleGamemode(player: Player, targetPlayer: Player) {
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val currentGamemode = targetPlayer.gameMode
|
||||
|
||||
val newGamemode = when (currentGamemode) {
|
||||
val newGamemode = when (targetPlayer.gameMode) {
|
||||
org.bukkit.GameMode.SURVIVAL -> org.bukkit.GameMode.CREATIVE
|
||||
org.bukkit.GameMode.CREATIVE -> org.bukkit.GameMode.ADVENTURE
|
||||
org.bukkit.GameMode.ADVENTURE -> org.bukkit.GameMode.SPECTATOR
|
||||
@@ -369,8 +451,6 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
targetPlayer.gameMode = newGamemode
|
||||
player.sendMessage("${ChatColor.GREEN}Set ${targetPlayer.name}'s gamemode to $newGamemode.")
|
||||
targetPlayer.sendMessage("${ChatColor.GREEN}Your gamemode was set to $newGamemode by ${player.name}.")
|
||||
|
||||
// Refresh the player options menu
|
||||
openPlayerOptionsMenu(player, targetPlayer)
|
||||
}
|
||||
|
||||
@@ -382,20 +462,22 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
|
||||
player.sendMessage("${ChatColor.GREEN}Healed ${targetPlayer.name}.")
|
||||
targetPlayer.sendMessage("${ChatColor.GREEN}You were healed by ${player.name}.")
|
||||
|
||||
// Refresh the player options menu
|
||||
openPlayerOptionsMenu(player, targetPlayer)
|
||||
}
|
||||
|
||||
private fun kickPlayer(player: Player, targetPlayer: Player) {
|
||||
private fun kickPlayer(admin: Player, targetPlayer: Player) {
|
||||
if (targetPlayer.hasPermission("easyadmin.exempt")) {
|
||||
player.sendMessage("${ChatColor.RED}You cannot kick ${targetPlayer.name} as they are exempt!")
|
||||
admin.sendMessage("${ChatColor.RED}You cannot kick ${targetPlayer.name} as they are exempt!")
|
||||
return
|
||||
}
|
||||
|
||||
val kickMessage = getRandomKickMessage(targetPlayer.name)
|
||||
Bukkit.broadcastMessage(kickMessage)
|
||||
|
||||
spawnFireworks(targetPlayer)
|
||||
targetPlayer.kickPlayer("${ChatColor.RED}You have been kicked by an administrator.")
|
||||
player.sendMessage("${ChatColor.GREEN}Kicked ${targetPlayer.name} from the server.")
|
||||
player.closeInventory()
|
||||
admin.sendMessage("${ChatColor.GREEN}Kicked ${targetPlayer.name} from the server.")
|
||||
admin.closeInventory()
|
||||
}
|
||||
|
||||
private fun openWorldManagement(player: Player) {
|
||||
@@ -403,100 +485,91 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
|
||||
var slot = 0
|
||||
for (world in Bukkit.getWorlds()) {
|
||||
if (slot >= 27) break
|
||||
if (slot >= 26) break
|
||||
|
||||
val worldIcon = ItemStack(Material.GRASS_BLOCK, 1)
|
||||
if (world.environment == org.bukkit.World.Environment.NETHER) {
|
||||
worldIcon.type = Material.NETHERRACK
|
||||
} else if (world.environment == org.bukkit.World.Environment.THE_END) {
|
||||
worldIcon.type = Material.END_STONE
|
||||
}
|
||||
val worldIcon = ItemStack(when (world.environment) {
|
||||
org.bukkit.World.Environment.NETHER -> Material.NETHERRACK
|
||||
org.bukkit.World.Environment.THE_END -> Material.END_STONE
|
||||
else -> Material.GRASS_BLOCK
|
||||
}, 1)
|
||||
|
||||
val meta = worldIcon.itemMeta!!
|
||||
meta.setDisplayName("${ChatColor.YELLOW}${world.name}")
|
||||
|
||||
val lore = mutableListOf<String>()
|
||||
lore.add("${ChatColor.GRAY}Players: ${ChatColor.WHITE}${world.players.size}")
|
||||
lore.add("${ChatColor.GRAY}Time: ${ChatColor.WHITE}${world.time}")
|
||||
lore.add("${ChatColor.GRAY}Weather: ${ChatColor.WHITE}${if (world.hasStorm()) "Raining" else "Clear"}")
|
||||
lore.add("")
|
||||
lore.add("${ChatColor.GREEN}Click: ${ChatColor.WHITE}Teleport to world spawn")
|
||||
meta.lore = listOf(
|
||||
"${ChatColor.GRAY}Players: ${ChatColor.WHITE}${world.players.size}",
|
||||
"${ChatColor.GRAY}Time: ${ChatColor.WHITE}${world.time}",
|
||||
"${ChatColor.GRAY}Weather: ${ChatColor.WHITE}${if (world.hasStorm()) "Raining" else "Clear"}",
|
||||
"",
|
||||
"${ChatColor.GREEN}Click: ${ChatColor.WHITE}Teleport to world spawn"
|
||||
)
|
||||
|
||||
meta.lore = lore
|
||||
worldIcon.itemMeta = meta
|
||||
|
||||
inventory.setItem(slot, worldIcon)
|
||||
slot++
|
||||
}
|
||||
|
||||
inventory.setItem(26, createGuiItem(Material.ARROW, "${ChatColor.YELLOW}Back",
|
||||
"${ChatColor.GRAY}Return to main menu"))
|
||||
|
||||
player.openInventory(inventory)
|
||||
}
|
||||
|
||||
private fun openServerSettings(player: Player) {
|
||||
val inventory = Bukkit.createInventory(null, 27, "${ChatColor.LIGHT_PURPLE}${ChatColor.BOLD}Server Settings")
|
||||
|
||||
// Difficulty setting
|
||||
inventory.setItem(10, createGuiItem(Material.ZOMBIE_HEAD, "${ChatColor.RED}Difficulty",
|
||||
"${ChatColor.GRAY}Current: ${ChatColor.WHITE}${player.world.difficulty}",
|
||||
"${ChatColor.GRAY}Click to cycle"))
|
||||
|
||||
// Gamemode setting
|
||||
inventory.setItem(11, createGuiItem(Material.DIAMOND_SWORD, "${ChatColor.BLUE}Default Gamemode",
|
||||
"${ChatColor.GRAY}Current: ${ChatColor.WHITE}${Bukkit.getDefaultGameMode()}",
|
||||
"${ChatColor.GRAY}Click to cycle"))
|
||||
|
||||
// Toggle mob spawning
|
||||
val spawnMobs = player.world.getGameRuleValue(org.bukkit.GameRule.DO_MOB_SPAWNING) ?: true
|
||||
inventory.setItem(12, createGuiItem(Material.SPAWNER, "${ChatColor.GREEN}Mob Spawning",
|
||||
"${ChatColor.GRAY}Current: ${if (spawnMobs) "${ChatColor.GREEN}Enabled" else "${ChatColor.RED}Disabled"}",
|
||||
"${ChatColor.GRAY}Click to toggle mob spawning"))
|
||||
|
||||
// PVP toggle
|
||||
inventory.setItem(13, createGuiItem(Material.GOLDEN_SWORD, "${ChatColor.GOLD}PVP",
|
||||
"${ChatColor.GRAY}Current: ${if (player.world.pvp) "${ChatColor.GREEN}Enabled" else "${ChatColor.RED}Disabled"}",
|
||||
"${ChatColor.GRAY}Click to toggle PVP"))
|
||||
|
||||
// Whitelist
|
||||
inventory.setItem(14, createGuiItem(Material.PAPER, "${ChatColor.WHITE}Whitelist",
|
||||
"${ChatColor.GRAY}Current: ${if (Bukkit.hasWhitelist()) "${ChatColor.GREEN}Enabled" else "${ChatColor.RED}Disabled"}",
|
||||
"${ChatColor.GRAY}Click to toggle whitelist"))
|
||||
|
||||
// Save all worlds
|
||||
inventory.setItem(15, createGuiItem(Material.FLOWER_POT, "${ChatColor.AQUA}Save All",
|
||||
"${ChatColor.GRAY}Click to save all worlds"))
|
||||
|
||||
// Restart server (placeholder)
|
||||
inventory.setItem(16, createGuiItem(Material.REDSTONE_BLOCK, "${ChatColor.DARK_RED}Restart Server",
|
||||
"${ChatColor.GRAY}Click to restart server",
|
||||
"${ChatColor.RED}This requires additional setup"))
|
||||
|
||||
inventory.setItem(26, createGuiItem(Material.ARROW, "${ChatColor.YELLOW}Back",
|
||||
"${ChatColor.GRAY}Return to main menu"))
|
||||
|
||||
player.openInventory(inventory)
|
||||
}
|
||||
|
||||
private fun cycleDifficulty(player: Player) {
|
||||
val world = player.world
|
||||
val difficulty = world.difficulty
|
||||
|
||||
world.difficulty = when (difficulty) {
|
||||
world.difficulty = when (world.difficulty) {
|
||||
org.bukkit.Difficulty.PEACEFUL -> org.bukkit.Difficulty.EASY
|
||||
org.bukkit.Difficulty.EASY -> org.bukkit.Difficulty.NORMAL
|
||||
org.bukkit.Difficulty.NORMAL -> org.bukkit.Difficulty.HARD
|
||||
org.bukkit.Difficulty.HARD -> org.bukkit.Difficulty.PEACEFUL
|
||||
}
|
||||
|
||||
player.sendMessage("${ChatColor.GREEN}Difficulty set to ${world.difficulty} in ${world.name}.")
|
||||
}
|
||||
|
||||
private fun cycleDefaultGamemode(player: Player) {
|
||||
val currentGamemode = Bukkit.getDefaultGameMode()
|
||||
|
||||
val newGamemode = when (currentGamemode) {
|
||||
val newGamemode = when (Bukkit.getDefaultGameMode()) {
|
||||
org.bukkit.GameMode.SURVIVAL -> org.bukkit.GameMode.CREATIVE
|
||||
org.bukkit.GameMode.CREATIVE -> org.bukkit.GameMode.ADVENTURE
|
||||
org.bukkit.GameMode.ADVENTURE -> org.bukkit.GameMode.SPECTATOR
|
||||
org.bukkit.GameMode.SPECTATOR -> org.bukkit.GameMode.SURVIVAL
|
||||
}
|
||||
|
||||
Bukkit.setDefaultGameMode(newGamemode)
|
||||
player.sendMessage("${ChatColor.GREEN}Default gamemode set to $newGamemode.")
|
||||
}
|
||||
@@ -504,7 +577,6 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
private fun toggleMobSpawning(player: Player) {
|
||||
val world = player.world
|
||||
val currentValue = world.getGameRuleValue(org.bukkit.GameRule.DO_MOB_SPAWNING) ?: true
|
||||
|
||||
world.setGameRule(org.bukkit.GameRule.DO_MOB_SPAWNING, !currentValue)
|
||||
player.sendMessage("${ChatColor.GREEN}Mob spawning ${if (!currentValue) "enabled" else "disabled"} in ${world.name}.")
|
||||
}
|
||||
@@ -512,22 +584,17 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
private fun togglePvP(player: Player) {
|
||||
val world = player.world
|
||||
world.pvp = !world.pvp
|
||||
|
||||
player.sendMessage("${ChatColor.GREEN}PvP ${if (world.pvp) "enabled" else "disabled"} in ${world.name}.")
|
||||
}
|
||||
|
||||
private fun toggleWhitelist(player: Player) {
|
||||
val currentValue = Bukkit.hasWhitelist()
|
||||
Bukkit.setWhitelist(!currentValue)
|
||||
|
||||
player.sendMessage("${ChatColor.GREEN}Whitelist ${if (!currentValue) "enabled" else "disabled"}.")
|
||||
}
|
||||
|
||||
private fun saveAllWorlds(player: Player) {
|
||||
for (world in Bukkit.getWorlds()) {
|
||||
world.save()
|
||||
}
|
||||
|
||||
Bukkit.getWorlds().forEach { it.save() }
|
||||
player.sendMessage("${ChatColor.GREEN}All worlds have been saved.")
|
||||
}
|
||||
|
||||
@@ -536,22 +603,25 @@ class Easyadmin : JavaPlugin(), Listener {
|
||||
|
||||
var slot = 0
|
||||
for (plugin in Bukkit.getPluginManager().plugins) {
|
||||
if (slot >= 54) break
|
||||
if (slot >= 53) break
|
||||
|
||||
val enabled = plugin.isEnabled
|
||||
val material = if (enabled) Material.LIME_DYE else Material.GRAY_DYE
|
||||
|
||||
val pluginItem = createGuiItem(material,
|
||||
val pluginItem = createGuiItem(
|
||||
if (enabled) Material.LIME_DYE else Material.GRAY_DYE,
|
||||
"${if (enabled) ChatColor.GREEN else ChatColor.RED}${plugin.name}",
|
||||
"${ChatColor.GRAY}Version: ${ChatColor.WHITE}${plugin.description.version}",
|
||||
"${ChatColor.GRAY}Status: ${if (enabled) "${ChatColor.GREEN}Enabled" else "${ChatColor.RED}Disabled"}",
|
||||
"",
|
||||
"${ChatColor.YELLOW}Click to ${if (enabled) "disable" else "enable"}")
|
||||
"${ChatColor.YELLOW}Click to ${if (enabled) "disable" else "enable"}"
|
||||
)
|
||||
|
||||
inventory.setItem(slot, pluginItem)
|
||||
slot++
|
||||
}
|
||||
|
||||
inventory.setItem(53, createGuiItem(Material.ARROW, "${ChatColor.YELLOW}Back",
|
||||
"${ChatColor.GRAY}Return to main menu"))
|
||||
|
||||
player.openInventory(inventory)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user